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- ***************************************************************************
- * CHAMP Kong, ver. 1.11 *
- * Copyright 1996 CHAMProgramming *
- * 11/13/96 *
- ***************************************************************************
-
- ----------------
- | INTRODUCTION |
- ----------------
-
- CHAMProgramming is proud to present our latest work, CHAMP Kong!!! The
- game features superb graphics, sound, and top-notch game play that makes
- you feel like you're in an arcade! A completely re-designed user interface
- is now easier and more powerful than before. A complete remake of the look
- (Thanks Dan!) and feel has created a truly enjoyable game.
-
- We hope you enjoy the results.
-
- -----------
- | CREDITS |
- -----------
-
- CHAMP Kong is a result of almost 9 months of hard work. The following people
- have had significant contributions to the making of this game:
-
- John Champeau - Game Design, Programming & Sound.
- Dan Van Buskirk - Game Design, Graphics and the CHAMP Sidebar.
- Paul Champeau - Game Design and Testing. Also the creator of CHAMP Cable!
-
- Special thanks to Christina Jackson for getting this project off the ground
- to begin with and seeing it through to it's completion. Thanks Bunnie!
-
-
- ----------------
- | DISTRIBUTION |
- ----------------
-
- This is the shareware version of CHAMP Kong. It can be freely distributed
- to any other BBS or online service. It cannot be sold for profit either
- individually or as part of a bundle. Though every effort has been made to
- ensure that CHAMP Kong will operate with any PC that meets the requirements
- specified, CHAMProgramming is not responsible for anything that may occur
- as a result of the use of this program.
-
- ---------------------
- | REGISTRATION INFO |
- ---------------------
-
- To register your copy of CHAMP Kong, send a check or money order for $17.95
- plus $2.00 shipping to:
-
- CHAMProgramming
- 34-3 Shunpike Road
- Cromwell, CT 06416
-
- You may print out the text file ORDER.FRM, or select 'P' from the ending
- text screen when exiting the game.
-
- ----------------
- | REQUIREMENTS |
- ----------------
-
- CHAMP Kong requires the following to run:
-
- * 386/25Mhz or better IBM PC or 100% Compatible
- * DOS ver. 3.1 or better
- * VGA Graphics
- * 450K of free conventional memory
-
- CHAMP Kong also supports the following:
- * 1 or 2 analog joysticks
- * Soundblaster card or compatible
- * Microsoft compatible mouse
- * Digital joystick using CHAMP Cable(tm)
-
- The following configuration is recommended to play CHAMP Kong:
- * 486/33
- * Soundblaster 16
- * VESA compatible VGA card
- * 550K of free conventional memory
- * Digital joystick using CHAMP Cable(tm)
-
- -----------------------
- | RUNNING THE PROGRAM |
- -----------------------
-
- The following are the files CHAMP Kong needs to run. CHAMP Kong will NOT
- run unless these three files are found:
-
- * CKONG.EXE - This is the program.
- * CKONG.BIN - Contains necessary graphics and sounds.
- * CKONGSW.HLP - Contains on-line help for CHAMP Kong
-
- The following files are created after running CHAMP Kong:
- * CKONG.CFG - Configuration file.
- * CKONG.HOF - Top ten hall of fame.
- * JOYSTICK.CFG - Joystick calibration values.
-
- To run CHAMP Kong, switch to the directory where you have copied the program
- and type 'ckong' and press ENTER. If you have trouble running CHAMP Kong,
- see the Troubleshooting section.
-
- Once the program loads, you will see the CHAMP Intro screen. Next, the
- CHAMP Kong title screen will be shown:
-
- * START GAME (1P/2P): Press ENTER to play the game; use the arrow keys to
- change between 1 and 2 players.
- * OPTIONS: Choose this to view the many options available for CHAMP Kong.
- * EXIT GAME: Choose this to exit CHAMP Kong.
-
- NOTE: You can press F1 at any time to get context-sensitive help.
-
- WINDOWS USERS: CHAMP Kong will run under Windows 3.1x, Windows 95, and OS/2.
- A file called CKONG.ICO has been included if you wish to make an icon to run
- it directly from these operating systems. Please consult your Windows
- manuals for help setting up program items.
-
- --------------------
- | PLAYING THE GAME |
- --------------------
-
- The object of CHAMP Kong is to save your girlfriend from the love sick ape
- named Kong! You must run, jump and climb up a dangerous construction site
- to reunite with the girl while avoiding barrels and fireballs. Once you
- reach the top, Kong will grab the girl and bring her to a higher level.
-
- The Rivet Level
-
- In this level, you must remove 8 rivets to make Kong fall and bonk his head
- by jumping or walking over them. Be careful not to fall through the holes
- once the rivets are gone.
-
- During the game, you can press any of the following keys:
-
- * F1 - Brings up the help screen.
- * F5 - Brings up the Controller options.
- * F6 - Brings up the Sound options.
- * F9 - Toggles the sound on and off.
- * F10 - Resets the game.
- * F12 - Pauses the game. Press the spacebar or tap a button to resume.
- * Esc - Brings up the Options menu. Press ESC to resume the game.
-
- --------------------
- | TROUBLE SHOOTING |
- --------------------
-
- The following switches are used from the command line to disable certain
- auto-detection features of CHAMP Kong if you are experiencing problems
- running the program:
-
- -s : Disable the auto detection of the sound card.
- -j : Disable any analog joysticks that are being used.
- -d : Disable any digital joysticks that are being used.
- -m : Mute all sounds.
- -3 : Disable the auto-detection of a 386. Use this ONLY if you have a
- 386 PC or better!
-
- For example: To disable the sound card detection, you would type:
-
- ckong -s
-
- Sound Card problems
-
- You must have a 100% compatible Soundblaster card. To manually configure your
- sound card, choose Configure Sound Card in the Sound menu (from the Options
- menu). You will be prompted for the PORT, IRQ, and DMA of your sound card.
- Please consult your user's manual of your sound card for these values. You
- can always select Auto Detect and let the program try to determine the values,
- though this may lock up your computer.
-
- If you continue to experience problems, please Email CHAMProgramming's
- technical support at:
-
- support@champgames.com
-
- Also, other technical support is available at the CHAMProgramming web site,
- located at:
-
- http://www.champgames.com
-
-
- ---------------
- | CHAMP CABLE |
- ---------------
-
- Play our games the way they were meant to be played!
-
- What is CHAMP Cable? CHAMP Cable is a 3-foot cable that allows you to plug
- a standard 9-pin digital joystick (from the Atari 2600) into a parallel
- printer port and play all CHAMP Games!!!
-
- * Digital response -> faster response than analog
- * NO CALIBRATION!!
- * Works on LPT1, LPT2 and LPT3
- * Supports joysticks from the Atari 2600/7800/400/800/1200/130xe,
- Commodore 64/128, and Colecovision. Also supports digital Wico joysticks.
- * Lifetime warranty!!
-
- Where can I get those old joysticks?
- * Your attic
- * Your cellar
- * Your friend's attic or cellar
- * Garage and yard sales
- * For-sale sections of magazines
-
- To order your CHAMP Cable, send a check or money order for $17.95 plus
- $2.00 shipping to:
-
- CHAMProgramming
- 34-3 Shunpike Road
- Cromwell, CT 06416
-
- Please allow 2 weeks for shipping. Joysticks not included.
-
- ---------------
- | OTHER GAMES |
- ---------------
-
- CHAMProgramming is currently working on or has released the following games:
-
- * CHAMP Kong
- * CHAMP Ms. Pac-em
- * CHAMP Pac-em
- * CHAMP Galaxia
- * CHAMP Centipede
- * CHAMP Asteroids
- * CHAMP Galagon
- * CHAMP Frog-em
- * CHAMP Invaders
- * CHAMP Burger Chef
-
- For more information on these games, please visit our web site at:
-
- http://www.champgames.com
-
- If you have any comments or any suggestions for future CHAMP games, feel free
- to contact us at:
-
- comments@champgames.com
-
- jwc
- 5/10/96
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